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ZBrush to modo Goodness!

polar bear zbrush to modo

Friday night I started tooling around in ZBrush and came up with this little polar bear humanoid character.  I was happy with how it was looking so I decided to bring it into modo for retopo and then applied a displacement map to achieve the same level of detail in a 20K poly character.  The ZBrush version is 8.5 million ploys!  I then painted and lit the model in modo.

I love this workflow… I’ve used it on several projects prior and I learn something new every time!  Nothing better than a ZBrush/modo weekend!

This little guy is far from finished but I thought I’d share it regardless…




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