Friday night I started tooling around in ZBrush and came up with this little polar bear humanoid character. I was happy with how it was looking so I decided to bring it into modo for retopo and then applied a displacement map to achieve the same level of detail in a 20K poly character. The ZBrush version is 8.5 million ploys! I then painted and lit the model in modo.
I love this workflow… I’ve used it on several projects prior and I learn something new every time! Nothing better than a ZBrush/modo weekend!
This little guy is far from finished but I thought I’d share it regardless…